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Monday, June 18, 2012

Unity for the coding impaired pt.3

So, new week new project. The previous game prototype turned out pretty funky, but mostly it felt more like a warm up on unity, and the summer class in general. that said Forak from sea was a pretty cool prototype showing of the horrors of giant sea pixel... giants.

For the new project we got the themes Bubbles and The unknown. We brainstormed more in depth around this and even discussed some gameplay as a deciding factor, instead of just doing something freaky and random. Forak From Sea's only gameplay was to smash things or die, there were no points being scored or story being told, it was a giant sea monster simulator at its bare minimum.

For this week I felt we took some more time to talk about ideas, casper pacing around the class room and throwing out awesome crazy talk and me drawing doodles to support the stuff we came up with, pretty sweet, even though I overslept and only arrived at school after lunch. I didn't manage to catch a lot of sleep, bloody warm and humid air is messing with my sleep pattern. Might have helped my brain to spawn wierd ideas though so it wasn't all bad! Anyways, we came up with a few ideas, to mention a few we had an idea were you typed text in speech bubbles, but the letters that popped up would be complete jibberish and the characters around you would react differently to whatever you typed in. A game were you played as a crab trying to attract them lady crabs. And some other stuff. Super normal ideas as you can tell by these examples.

What we finally came up with it's of course still horribly fantasticly freaky and random. And wierd. You play an alien called Fish Face who entertain himself by mind controlling people in a house to horribly kill themselves when no-ones watching. he does this by sneaking around outside the house and peeking in through the windows. Pretty freaky huh? Also, he has no pants. I think the Hoborine has met his match. Or a perfect member for his super wierdo team ...

I'll have a lot of graphics to do this time around too, since we're not using the pixel style for this one it'll probably be up to me to do all the graphics this time. which is kinda fun, it's just too bad I can't help on the coding as well.

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